MOTU MachFive 2 Virtual Instrument (Standard)

MOTU MachFive 2 Virtual Instrument (Standard)









Wednesday, February 25, 2015

Machfive Creating Music and Sound for Games

Machfive Creating Music and Sound for Games

Machfive Creating Music and Sound for Games


Machfive Creating Music and Sound for Games

Review

1. Overview of Integration of Music and Gaming. 2. Features Needed in Music Software for Game Music Composing 3. The Game Soundtrack-What it is and How it Works 4. Special Considerations Composing Cues for Games 5. Integrating Your Compositions with Game Clips 6. Syncing Your Composition to Game Scenes 7. Different Formats for Game Music 8. Submitting Your Game Music 9. Getting into the Game Music Industry App. A: List of Applications Mentioned

About the Author

G. W. Childs IV has not only published several books on Reason (Reason 7 Power, Going Pro with Reason), Ableton Live (Going Pro with Ableton Live) and sound design (Creating Music and Sound for Video Games), but he was also a sound designer on Reason itself. He's also had a highly successful career in designing sounds for games like Star Wars: Knights of the Old Republic: The Sith Lords, Star Wars: Battlefront, and more. As a remix artist he's remixed major acts like Gene Loves Jezebel, Ray Charles, James Brown, and more.

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Machfive Creating Music and Sound for Games

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